AI Insights · Timothy · April 2022
Top 5 Real-Time Strategy Apps on iOS in Greece Q1 2022
An overview of the performance of the top 5 real-time strategy apps on iOS in Greece during the first quarter of 2022, including revenue, downloads, and active user trends.
During the first quarter of 2022, the top 5 real-time strategy apps on iOS in Greece showed varied performance in terms of revenue, downloads, and active users. Here’s a detailed look at how each app performed, based on data from Sensor Tower.
Clash Royale Supercell’s Clash Royale experienced fluctuating weekly revenue, peaking at approximately $9K in the first week of January and dipping to around $1.6K in late March. Downloads remained relatively stable, with a slight increase in early March, reaching around 980 downloads. Active user numbers showed a consistent pattern, maintaining between 23K to 26K throughout the quarter.
Art of War: Legions Art of War: Legions by Fastone Games saw a gradual decline in weekly revenue, starting at approximately $2K at the end of December and falling to around $570 by the end of March. The app’s downloads spiked notably in early March with 229 downloads but generally remained low throughout the quarter. Active users increased significantly in early March, peaking at 797, before declining to 409 by the end of the month.
Valor Legends: Remove Screw Valor Legends: Remove Screw from Century Games Pte. Ltd. had a notable revenue surge in early January, reaching over $3K, but dropped significantly thereafter, stabilizing around $200 by the end of March. Weekly downloads fluctuated, with a peak of 105 in late February. Active users showed a downward trend, starting from 147 in late February and gradually decreasing to 34 by the end of March.
TFT: Teamfight Tactics Riot Games’ TFT: Teamfight Tactics had a varied revenue trend, peaking at $1K in mid-February but generally hovering around $100 to $500 throughout the quarter. Downloads remained stable, ranging from 188 to 522 weekly. Active users consistently stayed between 5.2K to 6K, showing a steady engagement level throughout the quarter.
Command & Conquer™: Rivals PVP Electronic Arts’ Command & Conquer™: Rivals PVP had low revenue and download numbers, with revenue peaking at $516 in late February. The app saw very minimal downloads, often zero or single digits, and no active user data was provided.
For more detailed insights and data on app performance, visit Sensor Tower.